@InProceedings{SilvaGoncRiosOliv:1999:ArAnAg,
author = "Silva, Fernando Wagner da and Goncalves, Luiz and Rios, Mara and
Oliveira, Antonio",
title = "An Architecture for Animated Agent Simulation",
booktitle = "Proceedings...",
year = "1999",
editor = "Stolfi, Jorge and Tozzi, Cl{\'e}sio Luis",
organization = "Brazilian Symposium on Computer Graphics and Image Processing, 12.
(SIBGRAPI)",
publisher = "Sociedade Brasileira de Computa{\c{c}}{\~a}o",
address = "Porto Alegre",
keywords = "animated agent simulation, architecture, simulation.",
abstract = "This work describes ongoing research towards finding a methodology
for simulation of agents which are alive creatures or robots (live
in real environments). In general, modeling such {"}animated{"}
agents involves dealing with several physics and biology
constraints (gravity, sensing). The proposed architecture deals
with dynamics and kinematics issues and provides a well structured
way to control the simulation step. Two different applications -
{"}Roger the Crab{"} and {"}The Worm{"} - show the versatility of
the model.",
conference-location = "Campinas, SP, Brazil",
conference-year = "17-20 Oct. 1999",
ibi = "83LX3pFwXQZ4BFjAq/iTHu5",
url = "http://urlib.net/ibi/83LX3pFwXQZ4BFjAq/iTHu5",
targetfile = "082-14912885.pdf",
urlaccessdate = "2024, May 02"
}