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@InProceedings{SilvaGoncRiosOliv:1999:ArAnAg,
               author = "Silva, Fernando Wagner da and Goncalves, Luiz and Rios, Mara and 
                         Oliveira, Antonio",
                title = "An Architecture for Animated Agent Simulation",
            booktitle = "Proceedings...",
                 year = "1999",
               editor = "Stolfi, Jorge and Tozzi, Cl{\'e}sio Luis",
         organization = "Brazilian Symposium on Computer Graphics and Image Processing, 12. 
                         (SIBGRAPI)",
            publisher = "Sociedade Brasileira de Computa{\c{c}}{\~a}o",
              address = "Porto Alegre",
             keywords = "animated agent simulation, architecture, simulation.",
             abstract = "This work describes ongoing research towards finding a methodology 
                         for simulation of agents which are alive creatures or robots (live 
                         in real environments). In general, modeling such {"}animated{"} 
                         agents involves dealing with several physics and biology 
                         constraints (gravity, sensing). The proposed architecture deals 
                         with dynamics and kinematics issues and provides a well structured 
                         way to control the simulation step. Two different applications - 
                         {"}Roger the Crab{"} and {"}The Worm{"} - show the versatility of 
                         the model.",
  conference-location = "Campinas, SP, Brazil",
      conference-year = "17-20 Oct. 1999",
                  ibi = "83LX3pFwXQZ4BFjAq/iTHu5",
                  url = "http://urlib.net/ibi/83LX3pFwXQZ4BFjAq/iTHu5",
           targetfile = "082-14912885.pdf",
        urlaccessdate = "2024, May 02"
}


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